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GW-BASIC | 1985-09-15 | 13.0 KB | 369 lines |
- 1 SAVE"WEREWOLF
- 10 REM WEREWOLVES AND WANDERER
- 11 REM UPGRADED VERSION
- 20 GOSUB 2600:REM INITIALIZE
- 30 GOSUB 160
- 40 IF RO <> 11 THEN 30
- 50 PRINT :PRINT "YOU'VE DONE IT!!":GOSUB 3520:PRINT "THAT WAS THE EXIT FROM THE CASTLE"
- 60 GOSUB 3520
- 70 PRINT:PRINT "YOU HAVE SUCCEEDED, ";N$;"!"
- 80 PRINT:PRINT "YOU MANAGED TO GET OUT OF THE CASTLE"
- 90 GOSUB 3520
- 100 PRINT:PRINT "WELL DONE!"
- 110 GOSUB 3520
- 120 PRINT :PRINT "YOUR SCORE IS";
- 130 PRINT 3*TALLY+5*STRENGTH+2*WEALTH+FOOD+30*MK
- 140 KEY ON:SYSTEM:END
- 150 REM **********************
- 160 REM MAJOR HANDLING ROUTINE
- 170 STRENGTH=STRENGTH-5
- 180 IF STRENGTH<10 THEN PRINT "WARNING, ";N$;", YOUR STRENGTH":PRINT "IS RUNNING LOW":PRINT
- 190 IF STRENGTH<1THEN 2300:REM DEATH
- 200 TALLY=TALLY+1
- 210 PRINT N$;",YOUR STRENGTH IS";STRENGTH
- 220 IF WEALTH>0 THEN PRINT "YOU HAVE $";WEALTH
- 230 IF FOOD>0 THEN PRINT "YOUR PROVISIONS SACK HOLDS";FOOD;"UNITS OF FOOD"
- 240 IF SUIT=1 THEN PRINT "YOU ARE WEARING ARMOR"
- 250 IF AXE=0 AND SWORD=0 AND AMULET=0 THEN 320
- 260 PRINT "YOU ARE CARRYING ";
- 270 IF AXE=1 THEN PRINT "AN AXE ";
- 280 IF SWORD=1 THEN PRINT "A SWORD ";
- 290 IF SWORD+AXE>0 AND AMULET=1 THEN PRINT "AND ";
- 300 IF AMULET=1 THEN PRINT "THE MAGIC AMULET"
- 310 PRINT
- 320 IF LIGHT=0 THEN PRINT "IT IS TOO DARK TO SEE ANYTHING"
- 330 IF LIGHT=1 THEN GOSUB 990:REM ROOM DESCRIPTION
- 340 K=A(RO,7):REM K IS SET TO CONTENTS OF ROOM
- 350 IF K=0 THEN 440:REM ROOM IS EMPTY
- 355 M=RND(1)
- 357 IF K>9 AND M<=0.5 THEN PRINT "THERE ARE GEMS HERE WORTH $";K:GOTO 440
- 360 IF K>9 AND M>0.5 THEN PRINT "THERE IS TREASURE HERE WORTH $";K:GOTO 440
- 370 PRINT:PRINT:PRINT "DANGER...THERE IS A MONSTER HERE....":GOSUB 3520
- 380 IF K=-1 THEN M$="FEROCIOUS WEREWOLF":FF=5
- 390 IF K=-2 THEN M$="FANATICAL FLESHGORGER":FF=10
- 400 IF K=-3 THEN M$="MALOVENTY MALDEMER":FF=15
- 410 IF K=-4 THEN M$="DEVASTATING ICE-DRAGON":FF=20
- 415 IF K=-5 THEN M$="HORRENDOUS HODGEPODGER":FF=25
- 416 IF K=-6 THEN M$="GHASTLY GRUSOMENESS":FF=30
- 420 PRINT:PRINT "IT IS A ";M$
- 430 PRINT:PRINT "THE DANGER LEVEL IS";FF;"!!"
- 440 GOSUB 3520
- 450 PRINT:PRINT:PRINT "WHAT DO YOU WANT TO DO";
- 460 INPUT A$:A$=LEFT$(A$,1)
- 470 IF K<0 AND A$<>"F" AND A$<>"R" THEN 460
- 480 PRINT:PRINT:PRINT "---------------------------------------------------------------------------":PRINT
- 490 IF A$="Q" THEN 120
- 500 IF A$="N" AND A(RO,1)=0 THEN PRINT "NO EXIT THAT WAY":GOTO 440
- 510 IF A$="S" AND A(RO,2)=0 THEN PRINT "THERE IS NO EXIT SOUTH":GOTO 440
- 520 IF A$="E" AND A(RO,3)=0 THEN PRINT "YOU CANNOT GO IN THAT DIRECTION":GOTO 440
- 530 IF A$="W" AND A(RO,4)=0 THEN PRINT "YOU CANNOT MOVE THROUGH STONE":GOTO 440
- 540 IF A$="U" AND A(RO,5)=0 THEN PRINT "THERE IS NO WAY UP FROM HERE":GOTO 440
- 550 IF A$="D" AND A(RO,6)=0 THEN PRINT "YOU CANNOT DESCEND FROM HERE":GOTO 440
- 560 IF A$="R" AND RND(1)>0.7 THEN 2420
- 570 IF A$="R" THEN K=0:PRINT "WHICH WAY DO YOU WANT TO RUN AWAY";:GOTO 460
- 580 IF A$="F" AND A(RO,7)>-1 THEN PRINT "THERE IS NOTHING TO FIGHT HERE":GOTO 40
- 590 IF A$="I" THEN GOSUB 3010:RETURN
- 600 IF A$="C" AND FOOD=0 THEN PRINT "YOU HAVE NO FOOD":GOTO 440
- 610 IF A$="P" THEN GOSUB 2350:RETURN
- 620 IF A$="F" THEN 730
- 625 IF A$="M" THEN FOR J=1 TO 30:PRINT TAB(J);"*":NEXT J
- 630 IF A$="M" THEN RO=INT(RND(1)*19)+1:IF RO=6 OR RO=11 THEN 630 ELSE 710
- 640 IF A$="C" THEN GOSUB 2480:RETURN
- 650 IF A$="N" THEN RO=A(RO,1)
- 660 IF A$="S" THEN RO=A(RO,2)
- 670 IF A$="E" THEN RO=A(RO,3)
- 680 IF A$="W" THEN RO=A(RO,4)
- 690 IF A$="U" THEN RO=A(RO,5)
- 700 IF A$="D" THEN RO=A(RO,6)
- 705 IF A$="T" THEN PRINT "YOUR TALLY AT PRESENT IS";3*TALLY+5*STRENGTH+2*WEALTH+FOOD+30*MK
- 706 IF A$="T" AND RND>0.5 THEN PRINT:PRINT "YOU HAVE KILLED";MK;"MONSTERS SO FAR..."
- 710 RETURN
- 720 REM ******************************
- 730 REM FIGHT
- 740 IF INKEY$<>"" THEN 740
- 750 PRINT "PRESS ANY KEY TO FIGHT"
- 760 IF INKEY$="" THEN 760
- 770 IF SUIT=1 THEN PRINT "YOUR ARMOR INCREASES YOUR CHANCE OF SUCCESS":FF=3*(INT(FF/4)):GOSUB 3520
- 780 CLS:FOR J=1 TO 6:PRINT "*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*_*":NEXT J
- 790 IF AXE=0 AND SWORD=0 THEN PRINT "YOU HAVE NO WEAPONS":PRINT "YOU MUST FIGHT WITH YOUR BARE HANDS":FF=INT(FF+FF/5):GOTO 870
- 800 IF AXE=1 AND SWORD=0 THEN PRINT "YOU HAVE ONLY AN AXE TO FIGHT WITH":FF=4*INT(FF/5):GOTO 870
- 810 IF AXE=0 AND SWORD=1 THEN PRINT "YOU MUST FIGHT WITH YOUR SWORD";FF=3*INT(FF/4):GOTO 870
- 820 INPUT "WHICH WEAPON? 1 - AXE, 2 - SWORD";Z
- 830 IF Z<1 OR Z>2 THEN 820
- 840 IF Z=1 THEN FF=4*INT(FF/5)
- 850 IF Z=2 THEN FF=3*INT(FF/4)
- 860 REM *************************
- 870 REM THE BATTLE
- 880 PRINT:PRINT
- 890 IF RND(1)>0.5 THEN PRINT M$;" ATTACKS" ELSE PRINT "YOU ATTACK"
- 900 GOSUB 3520
- 905 IF RND>0.5 AND LIGHT=1 THEN PRINT "YOUR TORCH WAS KNOCKED FROM YOUR HAND":LIGHT=0:GOSUB 3520
- 906 IF RND>0.5 AND AXE=1 THEN PRINT "YOU DROP YOUR AXE IN THE HEAT OF BATTLE":AXE=0:FF=5*INT(FF/4)
- 907 IF RND>0.5 AND SWORD=1 THEN PRINT "YOUR SWORD IS KNOCKED FROM YOUR HAND!!!":SWORD=0:FF=4*INT(FF/3)
- 910 IF RND(1)>0.5 THEN PRINT:PRINT "YOU MANAGE TO WOUND IT":FF=INT(5*FF/6)
- 911 IF RND>0.95 THEN PRINT "AAAAARGH!!!":GOSUB 3520:PRINT "RIP! TEAR! RIP!"
- 912 IF RND>0.9 THEN PRINT "YOU WANT TO RUN, BUT YOU STAND YOUR GROUND..."
- 913 IF RND>0.9 THEN PRINT "@&%@$#$% $%# !! @ #$$# #$@! #$ $#$ !!!"
- 914 IF RND>0.7 THEN PRINT "WILL THIS BE A BATTLE TO THE DEATH?"
- 915 IF RND>0.7 THEN PRINT "I REALLY WANNA FUCK YOU....OOOHH!!"
- 916 IF RND>0.7 THEN PRINT "BLOOD DRIPS FROM HIS CLAWS"
- 917 IF RND>0.7 THEN PRINT "YOU SMELL THE SULPHUR ON HIS BREATH"
- 918 IF RND>0.7 THEN PRINT "HE STRIKES WILDLY, MADLY..........."
- 919 IF RND>0.7 THEN PRINT "YOU HAVE NEVER FOUGHT AN OPPONENT LIKE THIS!!"
- 920 GOSUB 3520
- 930 IF RND(1)>0.5 THEN PRINT:PRINT "THE MONSTER WOUNDS YOU!":STRENGTH=STRENGTH-5
- 940 IF RND(1)>0.35 THEN 890
- 950 IF RND(1)*16>FF THEN PRINT:PRINT "AND YOU MANAGED TO KILL THE ";M$:MK=MK+1:GOTO 970
- 960 PRINT:PRINT "THE ";M$;" DEFEATED YOU":STRENGTH=INT(STRENGTH/2)
- 970 A(RO,7)=0:GOSUB 3520:PRINT:PRINT:GOSUB 3520:RETURN
- 980 REM *****************
- 990 REM ROOM DESCRIPTIONS
- 1000 PRINT:PRINT "******************************":PRINT:PRINT
- 1010 ON RO GOSUB 1040,1100,1170,1230,1280,1360,1410,1470,1540,1620,1700,1730,1790,1860,1960,2030,2100,2160,2230
- 1020 RETURN
- 1030 REM ************
- 1040 REM ROOM 1
- 1050 PRINT "YOU ARE IN THE HALLWAY"
- 1055 IF RND>0.4 THEN PRINT "FROM THE DUST, YOU CAN TELL THAT NO ONE HAS WALKED HERE IN A LONG, LONG TIME"
- 1060 PRINT "THERE IS A DOOR TO THE SOUTH"
- 1070 PRINT "THROUGH WINDOWS TO THE NORTH YOU CAN SEE A SECRET HERB GARDEN"
- 1080 RETURN
- 1090 REM ************
- 1100 REM ROOM 2
- 1110 PRINT "THIS IS THE AUDIENCE CHAMBER"
- 1115 IF RND>0.4 THEN PRINT "THE FADED TAPE STRINGS ON THE WALL ONLY HINT AT THE SPLENDOR WHICH THIS ROOM":PRINT "ONCE HAD"
- 1120 PRINT "THERE IS A WINDOW TO THE WEST. BY LOOKING TO THE RIGHT, THROUGH IT YOU CAN SEE":PRINT "THE ENTRANCE TO THE CASTLE."
- 1150 RETURN
- 1160 REM ************
- 1170 REM ROOM 3
- 1180 PRINT "YOU ARE IN A GREAT HALL, AN L-SHAPED ROOM"
- 1190 PRINT "THERE ARE TWO DOORS IN THIS ROOM, THE WOOD PANELS ARE WARPED AND FADED..."
- 1205 IF RND>0.4 THEN PRINT "AS YOU STAND THERE, YOU HEAR A MOUSE SCAMPER ALONG THE FLOOR BEHIND YOU...":PRINT "YOU WHIRL AROUND...BUT SEE NOTHING!"
- 1210 RETURN
- 1220 REM ************
- 1230 REM ROOM 4
- 1240 PRINT "THIS IS THE MONARCH'S PRIVATE MEETING ROOM"
- 1245 IF RND<0.4 THEN PRINT "THE ECHO OF ANCIENT PLOTTING AND WRANGLING HANGS HEAVY IN THE MUSTY AIR..."
- 1250 PRINT "THERE IS A SINGLE EXIT TO THE SOUTH"
- 1260 RETURN
- 1270 REM ************
- 1280 REM ROOM 5
- 1290 PRINT "THIS INNER HALLWAY CONTAINS A DOOR TO THE NORTH, A DOOR TO THE WEST, AND A"
- 1300 PRINT "CIRCULAR STAIRWELL PASSES THROUGH THE ROOM"
- 1315 IF RND>0.6 THEN PRINT "THE ROOM IS SMALL, AND UNFRIENDLY"
- 1320 PRINT "YOU CAN SEE AN ORNAMENTAL LAKE THROUGH THR WINDOWS TO THE SOUTH"
- 1340 RETURN
- 1350 REM ************
- 1360 REM ROOM 6
- 1370 PRINT "YOU ARE AT THE ENTRANCE TO A FORBIDDING-LOOKING STONE CASTLE. YOU ARE FACING"
- 1380 PRINT "EAST"
- 1390 RETURN
- 1400 REM ************
- 1410 REM ROOM 7
- 1420 PRINT "THIS IS THE CASTLE'S KITCHEN. THROUGH WINDOWS IN THE NORTH WALL YOU CAN SEE A"
- 1430 PRINT "SECRET HERB GARDEN. IT HAS BEEN MANY YEARS SINCE MEALS WERE PREPARED FOR THE"
- 1440 PRINT "MONARCH AND THE COURT IN THIS KITCHEN......."
- 1443 IF RND>0.4 THEN PRINT "...A RAT SCURRIES ACCROSS THE FLOOR..."
- 1450 RETURN
- 1460 REM **************
- 1470 REM ROOM 8
- 1480 PRINT "YOU ARE IN THE STORE ROOM, AMIDST SPICES, VEGETABLES, AND VAST STACKS OF FLOUR"
- 1490 PRINT "AND OTHER PROVISIONS. THE AIR IS THICK WITH SPICE AND CURRY FUMES..."
- 1520 RETURN
- 1530 REM **************
- 1540 REM ROOM 9
- 1550 PRINT "YOU HAVE ENTERED THE LIFT..."
- 1560 GOSUB 3520
- 1570 PRINT "IT SLOWLY DESCENDS..."
- 1580 GOSUB 3520
- 1590 RO=10
- 1600 GOTO 1000
- 1610 REM *************************
- 1620 REM ROOM 10
- 1630 PRINT "YOU ARE IN THE REAR VESTIBULE. THERE ARE WINDOWS TO THE SOUTH WHICH YOU CAN SEE"
- 1640 PRINT "THE ORNAMENTAL LAKE. THERE IS AN EXIT TO EAST, AND ONE TO THE NORTH."
- 1680 RETURN
- 1690 REM *****************
- 1700 REM ROOM 11
- 1710 RETURN
- 1720 REM *****************
- 1730 REM ROOM 12
- 1740 PRINT "YOU ARE IN A DANK, DARK DUNGEON. THERE IS A SINGLE EXIT, AND A SMALL HOLE IN"
- 1750 PRINT "THE WALL TOWARDS THE WEST"
- 1765 IF RND>0.4 THEN PRINT "...A HOLLOW, DRY CHUCKLE IS HEARD FORM THE GUARD ROOM...."
- 1770 RETURN
- 1780 REM ****************
- 1790 REM ROOM 13
- 1800 PRINT "YOU ARE IN THE PRISON GUARDROOM, IN THE BASEMENT OF THE CASTLE. THE STAIRWELL"
- 1810 PRINT "ENDS IN THIS ROOM. THERE IS ONE OTHER EXIT, A SMALL HOLE IN THE EAST WALL."
- 1820 PRINT "THE AIR IS DAMP AND UNPLEASANT...A CHILL WIND RUSHES INTO THE ROOM FROM GAPS IN"
- 1830 PRINT "THE STONE AT THE TOP OF THE WALLS..."
- 1840 RETURN
- 1850 REM *********************
- 1860 REM ROOM 14
- 1870 PRINT "YOU ARE IN THE MASTER BEDROOM ON THE UPPER LEVEL OF THE CASTLE...."
- 1880 PRINT "LOOKING DOWN FROM THE WINDOW TO THE WEST, YOU CAN SEE THE ENTRANCE TO THE "
- 1890 PRINT "CASTLE, WHILE THE SECRET HERB GARDEN IS VISIBLE BELOW THE NORTH WINDOW. THERE"
- 1900 PRINT "ARE DOORS TO THE EAST AND TO THE SOUTH...."
- 1940 RETURN
- 1950 REM *********************
- 1960 REM ROOM 15
- 1970 PRINT "THIS IS THE L-SHAPED UPPER HALLWAY."
- 1971 IF RND>0.4 THEN PRINT "...A MOTH FLITS ACROSS NEAR THE CEILING..."
- 1980 PRINT "TO THE NORTH IS A DOOR, AND THERE IS A STAIRWELL IN THE HALL AS WELL. YOU CAN"
- 1990 PRINT "SEE THE LAKE THROUGH THE SOUTH WINDOWS"
- 2010 RETURN
- 2020 REM *********************
- 2030 REM ROOM 16
- 2040 PRINT "THIS ROOM WAS USED AS THE CASTLE TREASURY IN BY-GONE YEARS....."
- 2055 IF RND>0.4 THEN PRINT "...A SPIDER SCAMPERS DOWN THE WALL........"
- 2060 PRINT "THERE ARE NO WINDOWS, JUST EXITS TO THE NORTH AND EAST."
- 2080 RETURN
- 2090 REM *********************
- 2100 REM ROOM 17
- 2110 PRINT "OOOH...YOU ARE IN THE CHAMBERMIADS' BEDROOM. FAINT PERFUME STILL HANGS IN THE":PRINT "AIR...."
- 2120 PRINT "THERE IS AN EXIT TO THE WEST AND A DOOR TO THE SOUTH..."
- 2140 RETURN
- 2150 REM *********************
- 2160 REM ROOM 18
- 2170 PRINT "THIS TINY ROOM ON THE UPPER LEVEL IS THE DRESSING CHAMBER. THERE IS A WINDOW TO"
- 2180 PRINT "THE NORTH, WITH A VIEW OF THE HERB GARDEN DOWN BELOW. A DOOR IS TO THE SOUTH."
- 2210 RETURN
- 2215 PRINT "YOU CATCH A GLIMPSE OF YOURSELF IN THE MIRROR HANGING ON THE WALL..."
- 2216 PRINT "YOU ARE SHOCKED AT YOUR DISHEVELED APPEARANCE..."
- 2220 REM *********************
- 2230 REM ROOM 19
- 2240 PRINT "THIS IS THE SMALL ROOM OUTSIDE THE CASTLE. YOU CAN SEE THE LAKE THROUGH THE"
- 2250 PRINT "SOUTHERN WINDOWS...."
- 2280 RETURN
- 2290 REM *********************
- 2300 REM DEAD END
- 2310 PRINT "YOU HAVE DIED........"
- 2320 GOSUB 3520
- 2330 GOTO 120
- 2340 REM *********************
- 2350 REM PICK UP TREASURE
- 2360 IF A(RO,7)<10 THEN PRINT "THERE IS NO TREASURE TO PICK UP":GOSUB 3520:RETURN
- 2370 IF LIGHT=0 THEN PRINT "YOU CANNOT SEE WHERE IT IS":GOSUB 3520:RETURN
- 2380 WEALTH=WEALTH+A(RO,7)
- 2390 A(RO,7)=0
- 2400 RETURN
- 2410 REM *********************
- 2420 REM UNSUCCESSFUL ATTEMPT TO RUN
- 2430 PRINT "NO, YOU MUST STAND AND FIGHT"
- 2440 A$="F"
- 2450 GOSUB 3520
- 2460 GOTO 590
- 2470 REM *********************
- 2480 REM EAT FOOD
- 2490 CLS
- 2500 IF FOOD<1 THEN RETURN
- 2510 PRINT "YOU HAVE";FOOD;"UNITS OF FOOD"
- 2520 PRINT "HOW MANY DO YOU WANT TO EAT";
- 2530 INPUT Z
- 2540 IF Z>FOOD THEN 2530
- 2550 FOOD=INT(FOOD-Z)
- 2560 STRENGTH=INT(STRENGTH+5*Z)
- 2570 GOSUB 3410:CLS
- 2580 RETURN
- 2590 REM *********************
- 2600 REM INITIALIZE
- 2610 CLS
- 2620 STRENGTH=60+INT(RND(1)*100)
- 2630 WEALTH=30+INT(RND(1)*100)
- 2640 FOOD=0
- 2650 TALLY=0
- 2660 MK=0:REM NO. OF MONSTERS KILLED
- 2670 REM *********************
- 2680 REM SET UP CASTLE
- 2690 DIM A(19,7)
- 2700 FOR B=1 TO 19
- 2710 FOR C=1 TO 7
- 2720 READ A(B,C)
- 2730 NEXT C
- 2740 NEXT B
- 2750 INPUT "WHAT IS YOUR NAME, SHIT";N$
- 2760 CLS
- 2770 RO=6:REM STARTING POSITION (RO=ROOM NUMBER)
- 2780 SWORD=0
- 2790 AMULET=0
- 2800 AXE=0
- 2810 SUIT=0
- 2820 LIGHT=0
- 2830 REM *********************
- 2840 REM ALLOT TREASURE
- 2850 FOR J=1 TO 4
- 2860 M=INT(RND(1)*19)+1
- 2870 IF M=6 OR M=11 OR A(M,7)<>0 THEN 2860
- 2880 A(M,7)=INT(RND(1)*100)+10
- 2890 NEXT J
- 2900 REM *********************
- 2910 REM ALLOT MONSTERS
- 2920 FOR J=1 TO 6
- 2930 M=INT(RND(1)*18)+1
- 2940 IF M=6 OR M=11 OR A(M,7)<>0 THEN 2930
- 2950 A(M,7)=-J
- 2960 NEXT J
- 2970 A(4,7)=100+INT(RND(1)*100)
- 2980 A(16,7)=100+INT(RND(1)*100)
- 2990 RETURN
- 3000 REM *********************************
- 3010 REM INVENTORY/PROVISIONS
- 3020 PRINT "PROVISIONS & INVENTORY"
- 3030 GOSUB 3260
- 3040 IF WEALTH<0.1 THEN Z=0:GOTO 3137
- 3050 PRINT "YOU CAN BUY 1 - FLAMING TORCH ($15)"
- 3060 PRINT " 2 - AXE ($10)"
- 3070 PRINT " 3 - SWORD ($20)"
- 3080 PRINT " 4 - FOOD ($2 PER UNIT)"
- 3090 PRINT " 5 - MAGIC AMULET ($30)"
- 3100 PRINT " 6 - SUIT OF ARMOR ($50)"
- 3110 PRINT " 0 - TO CONTINUE ADVENTURE"
- 3131 IF LIGHT=1 THEN PRINT "YOU HAVE A TORCH"
- 3132 IF AXE=1 THEN PRINT "YOUR SUPPLIES NOW INCLUDE ONE AXE"
- 3133 IF SWORD=1 THEN PRINT "YOU SHOULD GUARD YOUR SWORD WELL"
- 3134 IF AMULET=1 THEN PRINT "YOUR AMULET WILL HELP YOU IN TIMES OF STRESS"
- 3135 IF SUIT=1 THEN PRINT "YOU LOOK VALIANT IN ARMOR"
- 3136 PRINT:INPUT "ENTER NO. OF ITEM REQUIRED";Z
- 3137 IF Z=0 THEN CLS:RETURN
- 3140 IF Z=1 THEN LIGHT=1:WEALTH=WEALTH-15
- 3150 IF Z=2 THEN AXE=1:WEALTH=WEALTH-10
- 3160 IF Z=3 THEN SWORD=1:WEALTH=WEALTH-20
- 3170 IF Z=5 THEN AMULET=1:WEALTH=WEALTH-30
- 3180 IF Z=6 THEN SUIT=1:WEALTH=WEALTH-50
- 3190 IF WEALTH<0 THEN PRINT "YOU HAVE TRIED TO CHEAT ME!":WEALTH=0:SUIT=0:LIGHT=0:AXE=0:SWORD=0:AMULET=0:FOOD=INT(FOOD/4):GOSUB 3520
- 3200 IF Z<>4 THEN 3030
- 3210 INPUT "HOW MANY UNITS OF FOOD";Q:Q=INT(Q)
- 3220 IF 2*Q>WEALTH THEN PRINT "YOU HAVEN'T GOT ENOUGH MONEY":GOTO 3210
- 3230 FOOD=FOOD+Q
- 3240 WEALTH=WEALTH-2*Q
- 3250 GOTO 3030
- 3260 IF WEALTH>0 THEN PRINT:PRINT:PRINT "YOU HAVE $";WEALTH
- 3270 IF WEALTH=0 THEN PRINT "YOU HAVE NO MONEY":GOSUB 3520:RETURN
- 3280 FOR J=1 TO 4:PRINT:NEXT J
- 3290 RETURN
- 3300 REM ****************************
- 3310 DATA 0,2,0,0,0,0,0:REM ROOM 1
- 3320 DATA 1,3,3,0,0,0,0:REM ROOM 2
- 3330 DATA 2,0,5,2,0,0,0:REM ROOM 3
- 3340 DATA 0,5,0,0,0,0,0:REM ROOM 4
- 3350 DATA 4,0,0,3,15,13,0:REM ROOM 5
- 3360 DATA 0,0,1,0,0,0,0:REM ROOM 6
- 3370 DATA 0,8,0,0,0,0,0:REM ROOM 7
- 3380 DATA 7,10,0,0,0,0,0:REM ROOM 8
- 3390 DATA 0,19,0,8,0,8,0:REM ROOM 9
- 3400 DATA 8,0,11,0,0,0,0:REM ROOM 10
- 3410 DATA 0,0,10,0,0,0,0:REM ROOM 11
- 3420 DATA 0,0,0,13,0,0,0:REM ROOM 12
- 3430 DATA 0,0,12,0,5,0,0:REM ROOM 13
- 3440 DATA 0,15,17,0,0,0,0:REM ROOM 14
- 3450 DATA 14,0,0,0,0,5,0:REM ROOM 15
- 3460 DATA 17,0,19,0,0,0,0:REM ROOM 16
- 3470 DATA 18,16,0,14,0,0,0:REM ROOM 17
- 3480 DATA 0,17,0,0,0,0,0:REM ROOM 18
- 3490 DATA 9,0,16,0,0,0,0:REM ROOM 19
- 3500 REM *****************************
- 3510 REM ADJUST LOOP BELOW
- 3520 FOR T=1 TO 900:NEXT T
- 3530 RETURN
-